Project I.G.I.: I'm Going In (released in Europe
as simply Project I.G.I.) is a tactical first-person shooter developed
by Innerloop Studios and released on December 15, 2000 by Eidos
Interactive. It is one of the first computer games to feature realistic
weaponry and tactical combat situations. Upon release the game garnered
mixed reviews due to a number of shortcomings, such as poorly programmed
A.I., lack of a mid-game save option, and the lack of multiplayer
features. However it was praised for its superb sound design and
graphics, thanks in part to its use of a proprietary game engine that
was previously used in
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